AI Insights · Timothy · January 2022
Top 5 Insects Games Apps Performance in Belgium Q4 2021
In Q4 2021, the top 5 insects games in Belgium saw varied performance in terms of weekly downloads, revenue, and active users on the unified platform. Discover how each app fared during this period.
In Q4 2021, Belgium's top 5 insects-themed games on the unified platform demonstrated diverse performance across weekly downloads, revenue, and active user metrics. Here's a closer look at each app's performance during this period, based on data from Sensor Tower.
The Ants: Underground Kingdom experienced notable fluctuations in weekly revenue, starting at approximately $9.3K in late September and dipping to around $5.1K in early December. However, it ended the year on a high note with weekly revenue reaching $8.9K in the final week of December. Weekly downloads saw a significant increase from 782 in late September to 2.5K by the end of December. Active user numbers also followed an upward trend, growing from about 2.9K to 4.3K over the quarter.
Bee Brilliant showed modest weekly revenue throughout Q4 2021, peaking at $147 in mid-October. No data was available for weekly downloads or active users for this app during the quarter.
Idle Ants - Simulator Game had varied weekly revenue, with a peak of $146 in late September, followed by a decline and slight recovery to $59 by the last week of December. Weekly downloads started strong with 991 in late September, peaking at 2.2K in mid-October, and then stabilized around 566 by the end of the year. Active users saw a peak of 5.3K in mid-October and then gradually decreased to approximately 2.3K by the end of December.
Worms3 maintained steady weekly revenue, starting at $25 in late September and peaking at $69 in early October. Weekly downloads remained relatively stable, with a slight increase from 35 downloads in late September to 49 by the end of December. Active user data was available for a few weeks, showing a peak of 48 users in early October and ending with 44 users in the last week of December.
Pocket Ants: Colony Simulator showed consistent weekly revenue, starting at $38 in late September and peaking at $79 in late November. Weekly downloads were relatively low, peaking at 89 in early October and ending the quarter with 46 downloads. Active users fluctuated slightly, starting at 243 and ending at 163 by the end of December.
For more detailed insights and data, visit Sensor Tower.